Monday, September 6, 2010

Week 7 (Week 19)

This session, we watched AM graduate turned DreamWorks animator Mike stern (thanks Mike!) go through his process of tackling a shot. It was rather unique as he didn't go with reference as he just used his principles to map out a very cartoony and good shot of army Stewie storming the beach.

With the parkour shot, we were to finish it up with some final polishing and then move onto our next, and final, shot for the term. I fixed most of the concerns for the shot, like the speed he comes out of the head flip, his overall speed to the run and a settle at the end. Morgan made a good point that the shot was rather linear and two dimensional. There was not much outside of Stewie running in a straight line through the course and was no breaking of that path of action. Definitely noted, have character move in the three dimensional space.

For the final shot, I have no clue where it came from, but I went with the idea of Stewie (now with arms!) just chilling and waiting around. Suddenly his foot spontaneously combust without his really noticing. Then, he realizes that something is up and sniffs around and sees the alarming situation and falls over as he attempts to put out the flames. Though you get the joy of seeing me do it first.








No comments:

Post a Comment